The Secret of Lightbringer

Prep Work for "Keledaar City" encounter

Ahem. DM in the sky…

Garush would like to find out as much as possible about this upcoming invasion:
Who is Red Blade and what is his interest?
What are our seige options?
Sea warfar options?
Secret Entrance options???

Can we get a final count of all our forces and our estimate of theirs, so that we may begin battle plans?

excited to start battle time,


  • The Scouts and troops that have been provided by Caladar or recruited from the slums, many of whom are former Keledaari soldiers, report that fairly little is known about ‘Red Blade’ other than the fact that he was a fairly common pirate, until he managed to seize control of the city while the troops were gone assisting their sister city. He has governed for a few years, and seems to be primarily interested in having his own dynasty and living out his days as a king.
  • The coastal region where the island city is located, makes it virtually impossible, in the opinion of the locals, to besiege. The island rests at the mouth of the river, and would have to be cut off from Sea as well as land to affect supplies enough to make a difference. The fact that the city has a sizable fleet, and is essentially run by pirates, would leave a high probability of them simply launching boats and attacking a beseiging army from behind, trapping them between themselves and the city walls.
  • A naval assault would offer huge benefits, but there is little in the way of resources to attempt it. Worse, Keledaar has a sizable fleet and seasoned sailors to man them. The twin cities have always relied on one another, with the coastal Keledaar managing all of the naval concerns. Really the only ‘option’ would be to hit another coastal town up or down the beach and seize their boats.
  • The former Keledaari troops ensure you that there WAS a secret tunnel leading from a hillside cave, under the river and into the heart of the city. They are equally certain that that is how the pirates seized the city in the first place, and that they know of its presence, meaning it will have been sealed, or heavily protected. They are relatively certain they could help Garush find it. Some of their comrades tried to use it when the first
  • Your current troop count is approximately 100. Your scouts and advisors anticipate at least 500 Fighters in Keledaar, since it has been about ten years since Red Blade took control, and they will have a whole generation of young men they can force to fight now (meaning about half of your men may find themselves fighting their own sons and nephews). The city is surrounded by a moat made by the river on three sides, and a bay on the west. Within the moat, is a 20 foot stone wall, topped with catapults, boiling oil, and other anti-siege weaponry. The city is packed tall with narrow streets, so within, numbers will not make as much difference.

Recap for story
Thomas requests to stay behind in Caladaar while Ralcore and Arya return to report the agreement they have reached with the governor of the small city-state. When you catch up to him the following day, the scribe has much to report.

The aging ex-Westerosi-maester strokes his wispy beard in thought as he divulges the results of his research. “There is much afoot, in the world abroad, and much that your lordship should be made aware of, but I shall start with that most relevant to the goal at hand. Our destination, the city-state of Keledaar was once the brother to Caladaar. They were started by twins of the same names as the cities they founded, lesser nobles of Valyria in the days of it’s dominance. It is said that magic was used to raise the islands from the depths, and slaves from the surrounding area to build the cities. The two cities worked well together for centuries, wisely staying large and strong enough to deter would be assailants, but not large enough or overtly wealthy enough to draw the eye or threaten neighboring powers. About 15 years ago, Keledaar’s armies came to the aid of Caladaar when they were at long last attacked by a massive Dothraki horde. The Keledaari broke the seige and drove off the invaders…but when they returned, they found that a force of raiders had descended on their own diminished defenses and taken control of the island fortress. The Keledaari requested that Caladaar return the favor and come to their aid…but then Governor Narishma Saresh, the current governor’s father, refused. The Keledaari began a seige of the city they had just saved, enraged at the betrayal, but they had marched in haste, and did not have the resources necessary to maintain the seige. Many of the vagrants and refugees huddled outside the city proper are the remnants of that army and their families.”

‘Of the world beyond, there is also much to note. It is said that the emissaries of the Slave Cities to the south have returned to their homes, and begin to build greater walls, in case the dragon king…or you..decide to come for them. To the west, there is news of war and destruction. It is said that Aegon the Dragon King and his sisters have began a conquest of Westeros. Rumours abound of the fall of mighty Harrenhal, the ’impregnable’ fortress, and of the death of Harren the Black and his eldest son. It is said that signs of Autumn are beginning to settle on the land, and some say that the White Walkers have been seen in the North."

‘I have also asked about the ’blue woman’ but none seem to have seen or heard of her, and I could not gain any insight as to who she may have been or from whence she has come."

‘I took the liberty of doing some recruiting while I was in the city. As the story indicated, there were a number of former soldiers of Keledaar among the refugees, who were more than happy to join an army marching to reclaim their home. Most are ill-equipped and somewhat malnourished, but they know which side of the weapon goes toward the enemy and they are well motivated to work for just their board and the promise of a place in their home, which I understood is part of the agreement anyway, so I didn’t think I was overstepping my bounds. With these additional numbers, we are up to almost one hundred men to mount our attack."

The journey west from Caladaar is fairly easy. Light rain storms come and go, but they are more refreshing than bothersome in the arid lands of Essos.

Governor Saresh has appointed a guide to assist you, (and almost certainly to spy on you) and there are very few difficulties on the way. The guide is called Gana. He is a compact man, probably in his mid to late third decade. He is swarthy like most of the people of this region, with a nearly shaved head, and a curly black beard. He wears a dirt colored tunic, sandals, and cloak. He is armed with a short horn bow, and a slightly curved one-handed sword.

The man who leads in Keledaar is a former pirate known as ‘Red Blade’. He led a small fleet of ships, and had about 60 men, but most certainly has recruited more in the decade he has held the place. The men suspect he has also added to its already formidable defenses. Some of the troops tried to sneak back in by what they thought was a secret entrance, but they found it guarded by a terrible beast that slew all who did not manage to flee.


Let me consult with my brain…


trophi trophi

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